FParticleSpriteVertexFactory::SetInstanceBuffer

Set the source vertex buffer that contains particle instance data.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h

Include

#include "ParticleVertexFactory.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleVertexFactory.cpp

Syntax

void SetInstanceBuffer
(
    const FVertexBuffer * InInstanceBuffer,
    uint32 StreamOffset,
    uint32 Stride
)

Remarks

Set the source vertex buffer that contains particle instance data.

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