FParticleSystemSceneProxy::DetermineLODDistance

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp

Syntax

void DetermineLODDistance
(
    const FSceneView * View,
    int32 FrameNumber
)

Parameters

Parameter

Description

FrameNumber

from ViewFamily.FrameNumber

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