Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include |
#include "ParticleHelper.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
void GetObjectPositionAndScale
(
const FSceneView & View,
FVector2D & ObjectNDCPosition,
FVector2D & ObjectMacroUVScales
) const
Object position in post projection space.