FParticleSystemSceneProxy::GetWorldToLocal

While this isn't good OO design, access to everything is made public.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Syntax

FMatrix GetWorldToLocal() const

Remarks

While this isn't good OO design, access to everything is made public. This is to allow custom emitter instances to easily be written when extending the engine.

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