Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include |
#include "ParticleHelper.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
void UpdateWorldSpacePrimitiveUniformBuffer() const
Called by dynamic emitter data during initialization to make sure the world space primitive uniform buffer is up-to-date. Only called in the rendering thread.