mutable TUniformBuffer< FPrimitiveUniformShaderParameters > WorldSpacePrimitiveUniformBuffer
The primitive's uniform buffer. Mutable because it is cached state during GetDynamicMeshElements.
mutable TUniformBuffer< FPrimitiveUniformShaderParameters > WorldSpacePrimitiveUniformBuffer
The primitive's uniform buffer. Mutable because it is cached state during GetDynamicMeshElements.