Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
Include |
#include "PrimitiveSceneProxy.h" |
virtual const FColorVertexBuffer * GetCustomHitProxyIdBuffer() const
Allows a scene proxy to override hit proxy ids and generate more than one hit proxy id per draw call Useful for sub-section selection (faces, vertices, bones, etc)
The vertex buffer to be use for custom hit proxy ids or null if not used. Each color represents an id in a HHitProxy