| FPrimitiveSceneProxy::GetMeshDescription()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
Include |
#include "PrimitiveSceneProxy.h" |
virtual void GetMeshDescription
(
int32 LODIndex,
TArray< FMeshBatch > & OutMeshElements
) const
Gathers a description of the mesh elements to be rendered for the given LOD index, without consideration for views.