| FPrimitiveSceneProxy::GetShadowShapes()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
Include |
#include "PrimitiveSceneProxy.h" |
virtual void GetShadowShapes
(
TArray< FCapsuleShape > & CapsuleShapes
) const
Gathers shadow shapes from this proxy.