FPrimitiveSceneProxy::IsDrawnInGame

Tell us if this proxy is drawn in game.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h

Include

#include "PrimitiveSceneProxy.h"

Syntax

virtual bool IsDrawnInGame() const

Remarks

Tell us if this proxy is drawn in game.

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