FPrimitiveSceneProxy::OverrideOwnerName

Allow subclasses to override the primitive name. Used primarily by BSP.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h

Include

#include "PrimitiveSceneProxy.h"

Syntax

void OverrideOwnerName
(
    FName InOwnerName
)

Remarks

Allow subclasses to override the primitive name. Used primarily by BSP.

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