Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
Include |
#include "PrimitiveSceneProxy.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp |
Updates selection for the primitive proxy. This is called in the rendering thread by SetSelection_GameThread.
Updates selection for the primitive proxy. This is called in the rendering thread by SetSelection_GameThread.
Parameter |
Description |
---|---|
bInSelected |
true if the parent actor is selected in the editor |