FPrimitiveSceneProxy::VerifyUsedMaterial

Verifies that a material used for rendering was present in the component's GetUsedMaterials list.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h

Include

#include "PrimitiveSceneProxy.h"

Source

/Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp

Syntax

void VerifyUsedMaterial
(
    const class FMaterialRenderProxy * MaterialRenderProxy
) const

Remarks

Verifies that a material used for rendering was present in the component's GetUsedMaterials list.

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