FQuantizedDirectionalLightSample

The light incident for a point on a surface in three directions, stored as bytes representing values from 0-1.

Windows
MacOS
Linux

Warnings

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/LightMap.h

Include

#include "LightMap.h"

Syntax

struct FQuantizedDirectionalLightSample

Remarks

The light incident for a point on a surface in three directions, stored as bytes representing values from 0-1.

BulkSerialize: FQuantizedDirectionalLightSample is serialized as memory dump See TArray::BulkSerialize for detailed description of implied limitations.

Variables

Name Description

Public variable

FColor[NUM_HQ_L...

 

Coefficients

The lighting coefficients, colored.

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