FQuatIntervalFixed32NoW::ToQuat
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Public/AnimationCompression.h
|
Include
|
#include "AnimationCompression.h"
|
template<bool bIsDataAligned>
static FQuat ToQuat
(
const float * Mins,
const float * Ranges,
const uint32 * PackedValue
)
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