Module |
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Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
struct FReadOnlyCVARCache
Cache of read-only console variables used by the scene renderer
Name | Description | ||
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bAllowStaticLighting |
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bEnableAtmosphericFog |
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bEnableLowQualityLightmaps |
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bEnablePointLightShadows |
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bEnableStationarySkylight |
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bInitialized |
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bMobileAllowDistanceFieldShadows |
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bMobileAllowMovableDirectionalLights |
Mobile specific. |
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bMobileEnableStaticAndCSMShadowReceivers |
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bMobileMovablePointLightsUseStaticBranch |
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bSupportSkyAtmosphere |
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MobileSkyLightPermutation |
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NumMobileMovablePointLights |