FRefPoseOverride::AddOverride

Adds a bone to the list of poses to override.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h

Include

#include "SkeletalMeshMerge.h"

Syntax

void AddOverride
(
    FName BoneName,
    EBoneOverrideMode OverrideMode
)

Remarks

Adds a bone to the list of poses to override.

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