Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ReferenceSkeleton.h |
Include |
#include "ReferenceSkeleton.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/ReferenceSkeleton.cpp |
void EnsureParentsExist
(
TArray< FBoneIndexType > & InOutBoneSortedArray
) const
Ensure parent exists in the given input sorted array. Insert parent to the array. The result should be sorted.