FAsyncMipUpdateTask

The async task to update this object, only one can be active at anytime.

Windows
MacOS
Linux

Type

typedef FAutoDeleteAsyncTask< FMipUpdateTask > FAsyncMipUpdateTask

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/RenderAssetUpdate.h

Include

#include "RenderAssetUpdate.h"

Remarks

The async task to update this object, only one can be active at anytime. It just calls Tick().

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss