FRenderAssetUpdate::FRenderAssetUpdate

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/RenderAssetUpdate.h

Include

#include "RenderAssetUpdate.h"

Source

/Engine/Source/Runtime/Engine/Private/Streaming/RenderAssetUpdate.cpp

Syntax

FRenderAssetUpdate
(
    UStreamableRenderAsset * InAsset,
    int32 InRequestedMips
)

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