FSceneInterface::AddDecal

Adds a new decal component to the scene

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

void AddDecal
(
    UDecalComponent * Component
)

Remarks

Adds a new decal component to the scene

Parameters

Parameter

Description

Component

component to add

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