FSceneInterface::AddRuntimeVirtualTexture

Add a runtime virtual texture object to the scene.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

virtual void AddRuntimeVirtualTexture
(
    class URuntimeVirtualTextureComponent * Component
)

Remarks

Add a runtime virtual texture object to the scene.

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