Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneInterface.h |
Include |
#include "SceneInterface.h" |
void AddSpeedTreeWind
(
class FVertexFactory * VertexFactory,
const class UStaticMesh * StaticMesh
)
Adds a SpeedTree wind computation object to the scene.
Parameter |
Description |
---|---|
StaticMesh |
The SpeedTree static mesh whose wind to add. |