FSceneInterface::GetWorld

Get the optional [UWorld](API\Runtime\Engine\Engine\UWorld) that is associated with this scene

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

UWorld * GetWorld() const

Remarks

Get the optional UWorld that is associated with this scene

Returns

UWorld instance used by this scene

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