FSceneInterface::RequiresHitProxies

Indicates if hit proxies should be processed by this scene

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

bool RequiresHitProxies() const

Remarks

Indicates if hit proxies should be processed by this scene

Returns

true if hit proxies should be rendered in this scene.

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