Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneView.h |
Include |
#include "SceneView.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SceneView.cpp |
float GetLODDistanceFactor() const
Get LOD distance factor: Sqrt(GetLODDistanceFactor()*SphereRadius*SphereRadius / ScreenPercentage) = distance to this LOD transition
distance factor