FSceneViewExtensions::NewExtension

Create a new extension of type ExtensionType.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneViewExtension.h

Include

#include "SceneViewExtension.h"

Syntax

template<typename ExtensionType, typename... TArgs>
static TSharedRef< ExtensionType, ESPMode::ThreadSafe > NewExtension
(
    TArgs &&... Args
)

Remarks

Create a new extension of type ExtensionType.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss