FSceneViewFamily::GetPrimaryResolutionFractionUpperBound

Returns the maximum [FSceneViewScreenPercentageConfig::PrimaryResolutionFraction](API\Runtime\Engine\FSceneViewScreenPercentageConfig\PrimaryResolutionFraction).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneView.h

Include

#include "SceneView.h"

Syntax

float GetPrimaryResolutionFractionUpperBound() const

Remarks

Returns the maximum [FSceneViewScreenPercentageConfig::PrimaryResolutionFraction](API\Runtime\Engine\FSceneViewScreenPercentageConfig\PrimaryResolutionFraction).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss