FSceneViewStateInterface::ActivateFrozenViewMatrices

If frozen view matrices are available, set those as active on the SceneView

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Syntax

void ActivateFrozenViewMatrices
(
    FSceneView & SceneView
)

Remarks

If frozen view matrices are available, set those as active on the SceneView

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