Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/UnrealEngine.h |
Include |
#include "UnrealEngine.h" |
struct FScopedDetailTickStats
Scoped helper structure for capturing tick time.
Name | Description | |
---|---|---|
|
FScopedDetailTickStats ( |
Constructor, keeping track of object and start time. |
Name | Description | |
---|---|---|
|
~FScopedDetailTickStats() |
Destructor, calculating delta time and updating global helper. |