FSelectedLightmapSample::FSelectedLightmapSample

Constructor used for a texture lightmap sample

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/LightMap.h

Include

#include "LightMap.h"

Syntax

FSelectedLightmapSample
(
    UPrimitiveComponent * InComponent,
    int32 InNodeIndex,
    FLightMapRef & InLightmap,
    FVector InPosition,
    int32 InLocalX,
    int32 InLocalY,
    int32 InMappingSizeX,
    int32 InMappingSizeY
)

Remarks

Constructor used for a texture lightmap sample

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