FShaderCompileThreadRunnable

Shader compiling thread This runs in the background while UE4 is running, launches shader compile worker processes when necessary, and feeds them inputs and reads back the outputs.

Windows
MacOS
Linux

Inheritance Hierarchy

FRunnable

FShaderCompileThreadRunnableBase

FShaderCompileThreadRunnable

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h

Include

#include "ShaderCompiler.h"

Syntax

class FShaderCompileThreadRunnable : public FShaderCompileThreadRunnableBase

Remarks

Shader compiling thread This runs in the background while UE4 is running, launches shader compile worker processes when necessary, and feeds them inputs and reads back the outputs.

Constructors

Name Description

Public function

FShaderCompileThreadRunnable

(
    FShaderCompilingManager* InMan...
)

Initialization constructor.

Destructors

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