FShaderCompileThreadRunnableBase::CheckHealth

Checks the thread's health, and passes on any errors that have occured.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h

Include

#include "ShaderCompiler.h"

Source

/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp

Syntax

void CheckHealth() const

Remarks

Checks the thread's health, and passes on any errors that have occured. Called by the main thread.

Called by the main thread only, reports exceptions in the worker threads

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss