FShadowMap::ContainsLight

Checks if a light is stored in this shadow-map.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShadowMap.h

Include

#include "ShadowMap.h"

Syntax

bool ContainsLight
(
    const FGuid & LightGuid
) const

Remarks

Checks if a light is stored in this shadow-map.

Returns

True if the light is stored in the light-map.

Parameters

Parameter

Description

LightGuid

The GUID of the light to check for.

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