Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShadowMap.h |
Include |
#include "ShadowMap.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ShadowMap.cpp |
Executes all pending shadow-map encoding requests.
Parameter |
Description |
---|---|
InWorld |
World in which the textures exist |
bLightingSuccessful |
Whether the lighting build was successful or not. |