FShadowMap2D::SetStatusUpdate
Call to enable/disable status update of LightMap encoding
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Public/ShadowMap.h
|
Include
|
#include "ShadowMap.h"
|
static void SetStatusUpdate
(
bool bInEnable
)
Call to enable/disable status update of LightMap encoding
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