FShadowMap2D::SetStatusUpdate

Call to enable/disable status update of LightMap encoding

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShadowMap.h

Include

#include "ShadowMap.h"

Syntax

static void SetStatusUpdate
(
    bool bInEnable
)

Remarks

Call to enable/disable status update of LightMap encoding

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