Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShadowMap.h |
Include |
#include "ShadowMap.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ShadowMap.cpp |
FShadowMap2D
(
const TMap< ULightComponent *, FShadowMapData2D * > & ShadowMapData
)