Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
static FShadowMapInteraction Texture
(
class UShadowMapTexture2D * InTexture,
const FVector2D & InCoordinateScale,
const FVector2D & InCoordinateBias,
const bool * InChannelValid,
const FVector4 & InInvUniformPenumbraSize
)