Type

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h

Include

#include "SkeletalMeshTypes.h"

Syntax

enum Type
{
    BeforeCustomVersionWasAdded         = 0,
    CombineSectionWithChunk             = 1,
    CombineSoftAndRigidVerts            = 2,
    RecalcMaxBoneInfluences             = 3,
    SaveNumVertices                     = 4,
    RegenerateClothingShadowFlags       = 5,
    UseSharedColorBufferFormat          = 6,
    UseSeparateSkinWeightBuffer         = 7,
    NewClothingSystemAdded              = 8,
    CachedClothInverseMasses            = 9,
    CompactClothVertexBuffer            = 10,
    RemoveSourceData                    = 11,
    SplitModelAndRenderData             = 12,
    RemoveTriangleSorting               = 13,
    RemoveDuplicatedClothingSections    = 14,
    DeprecateSectionDisabledFlag        = 15,
    SectionIgnoreByReduceAdded          = 16,
    SkinWeightProfiles                  = 17,
    VersionPlusOne,
    LatestVersion                       = VersionPlusOne - 1,
}

Values

Name

Description

BeforeCustomVersionWasAdded

Before any version changes were made.

CombineSectionWithChunk

Remove Chunks array in FStaticLODModel and combine with Sections array.

CombineSoftAndRigidVerts

Remove FRigidSkinVertex and combine with FSoftSkinVertex array.

RecalcMaxBoneInfluences

Need to recalc max bone influences.

SaveNumVertices

Add NumVertices that can be accessed when stripping editor data.

RegenerateClothingShadowFlags

Regenerated clothing section shadow flags from source sections.

UseSharedColorBufferFormat

Share color buffer structure with StaticMesh.

UseSeparateSkinWeightBuffer

Use separate buffer for skin weights.

NewClothingSystemAdded

Added new clothing systems.

CachedClothInverseMasses

Cached inv mass data for clothing assets.

CompactClothVertexBuffer

Compact cloth vertex buffer, without dummy entries.

RemoveSourceData

Remove SourceData.

SplitModelAndRenderData

Split data into Model and RenderData.

RemoveTriangleSorting

Remove triangle sorting support.

RemoveDuplicatedClothingSections

Remove the duplicated clothing sections that were a legacy holdover from when we didn't use our own render data.

DeprecateSectionDisabledFlag

Remove 'Disabled' flag from SkelMesh asset sections.

SectionIgnoreByReduceAdded

Add Section ignore by reduce.

SkinWeightProfiles

Adding skin weight profile support.

VersionPlusOne

--="">----------------------------------------------

LatestVersion

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