Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h |
Include |
#include "SkeletalRenderPublic.h" |
const FVertexFactory * GetSkinVertexFactory
(
const FSceneView * View,
int32 LODIndex,
int32 ChunkIdx
) const
vertex factory for rendering the LOD, 0 to suppress rendering
Parameter |
Description |
---|---|
View |
View, must not be 0, allows to cull depending on showflags (normally not needed/used in SHIPPING) |
LODIndex |
each LOD has its own vertex data |
ChunkIdx |
not used |