FSkeletalMeshObject::RefreshClothingTransforms
Called to notify clothing data that component transform has changed
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h
|
Include
|
#include "SkeletalRenderPublic.h"
|
virtual void RefreshClothingTransforms
(
const FMatrix & InNewLocalToWorld,
uint32 FrameNumber
)
Called to notify clothing data that component transform has changed
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