uint8 bEnforceBoneBoundaries: 1
Penalize edge collapse between vertices that have different major bones. This will help articulated segments like tongues but can lead to undesirable results under extreme simplification
uint8 bEnforceBoneBoundaries: 1
Penalize edge collapse between vertices that have different major bones. This will help articulated segments like tongues but can lead to undesirable results under extreme simplification