bEnforceBoneBoundaries

Penalize edge collapse between vertices that have different major bones.

Windows
MacOS
Linux

Syntax

uint8 bEnforceBoneBoundaries: 1

Remarks

Penalize edge collapse between vertices that have different major bones. This will help articulated segments like tongues but can lead to undesirable results under extreme simplification

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss