Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h |
Include |
#include "SkeletalMeshTypes.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
virtual bool GetMaterialTextureScales
(
int32 LODIndex,
int32 SectionIndex,
const FMaterialRenderProxy * MaterialRenderProxy,
FVector4 * OneOverScales,
FIntVector4 * UVChannelIndices
) const