FSkeletalMeshSceneProxy::GetMaterialTextureScales

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h

Include

#include "SkeletalMeshTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp

Syntax

virtual bool GetMaterialTextureScales
(
    int32 LODIndex,
    int32 SectionIndex,
    const FMaterialRenderProxy * MaterialRenderProxy,
    FVector4 * OneOverScales,
    FIntVector4 * UVChannelIndices
) const

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