FSkeletalMeshSceneProxy::GetPreSkinnedLocalBounds

Return the bounds for the pre-skinned primitive in local space

Windows
MacOS
Linux

Override Hierarchy

FPrimitiveSceneProxy::GetPreSkinnedLocalBounds()

FSkeletalMeshSceneProxy::GetPreSkinnedLocalBounds()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h

Include

#include "SkeletalMeshTypes.h"

Syntax

virtual void GetPreSkinnedLocalBounds
(
    FBoxSphereBounds & OutBounds
) const

Remarks

Return the bounds for the pre-skinned primitive in local space

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