| FPrimitiveSceneProxy::GetPreSkinnedLocalBounds()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h |
Include |
#include "SkeletalMeshTypes.h" |
virtual void GetPreSkinnedLocalBounds
(
FBoxSphereBounds & OutBounds
) const
Return the bounds for the pre-skinned primitive in local space