FSkeletalMeshSceneProxy::GetSortedShadowBoneIndices

Returns a pre-sorted list of shadow capsules's bone indicies

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h

Include

#include "SkeletalMeshTypes.h"

Syntax

const TArray< uint16 > & GetSortedShadowBoneIndices() const

Remarks

Returns a pre-sorted list of shadow capsules's bone indicies

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss