FSkeletalMeshSceneProxy::FSkeletalMeshSceneProxy

Constructor.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h

Include

#include "SkeletalMeshTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp

Syntax

FSkeletalMeshSceneProxy
(
    const USkinnedMeshComponent * Component,
    FSkeletalMeshRenderData * InSkelMeshRenderData
)

Remarks

Constructor.

Parameters

Parameter

Description

Component

skeletal mesh primitive being added

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