Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h |
Include |
#include "SkeletalMeshTypes.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
FSkeletalMeshSceneProxy
(
const USkinnedMeshComponent * Component,
FSkeletalMeshRenderData * InSkelMeshRenderData
)
Constructor.
Parameter |
Description |
---|---|
Component |
skeletal mesh primitive being added |