Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Audio.h |
Include |
#include "Audio.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Audio.cpp |
Describe the buffer (platform can override to add to the description, but should call the base class version)
Parameter |
Description |
---|---|
bUseLongNames |
If TRUE, this will print out the full path of the sound resource, otherwise, it will show just the object name |