FDebugInfo

Struct containing the debug state of a SoundSource

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Audio.h

Include

#include "Audio.h"

Syntax

struct FDebugInfo

Remarks

Struct containing the debug state of a SoundSource

Variables

Name Description

Public variable

bool

 

bIsMuted

True if this sound has been muted .

Public variable

bool

 

bIsSoloed

True if this sound has been soloed.

Public variable

FCriticalSectio...

 

CS

Basic CS so we can pass this around safely.

Public variable

FString

 

MuteSoloReason

Reason why this sound is mute/soloed.

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