Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Audio.h |
Include |
#include "Audio.h" |
struct FDebugInfo
Struct containing the debug state of a SoundSource
Name | Description | ||
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bIsMuted |
True if this sound has been muted . |
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bIsSoloed |
True if this sound has been soloed. |
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CS |
Basic CS so we can pass this around safely. |
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MuteSoloReason |
Reason why this sound is mute/soloed. |