FSoundSource::GetWaveInstance

Returns the wave instance of the sound source.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Audio.h

Include

#include "Audio.h"

Syntax

const FWaveInstance * GetWaveInstance() const

Remarks

Returns the wave instance of the sound source.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss