FSoundSource::SetLFEBleed

Updates and sets the LFEBleed variable.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Audio.h

Include

#include "Audio.h"

Source

/Engine/Source/Runtime/Engine/Private/Audio.cpp

Syntax

float SetLFEBleed()

Remarks

Updates and sets the LFEBleed variable.

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